Fixed Hard-locking bug
Two hours to the start of the exhibition and I found a bug that can softlock the game.
If the user pressed W, A, S or D on the loading screen that follows the Menu, the game would get stuck in an infinite loop and the only way to get it unstuck was terminating it with alt+f4.
I fixed it though, so hopefully your build won't hard lock when you accidentally press the wrong buttons ;)
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